﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace PlantsVsZombies
{
    public abstract class EntityManager
    {
        public virtual void LoadContent(ContentManager contentManager)
        {
            
        }

        public virtual void Update(ref GameTime gameTime, ref GameStates gameStates)
        {
            
        }

        public virtual void Draw(SpriteBatch spriteBatch, GameStates gameStates)
        {
            
        }
        
    }
}
